Showing posts with label Maya. Show all posts
Showing posts with label Maya. Show all posts

Wednesday, November 21, 2012

Modular Pieces

For Level Design had to create a level and using 5 modular pieces.
Done in Maya.



Two Levels
My two levels consist of an outside gate surrounding some stairs that leads into an underground tunnel or bunker. The inside part of the level is underground where the player comes from above climbing a ladder.
Part of the mission was to model five modular pieces. So I’ve built a set of stairs, a gate doorway, a part of a metal fenced gate, a damaged part of the fenced gate and some floor platforms.
The 7 keys are as follows:
Time: From Monday November 19, 2012 to Wednesday November 21, 2012
Tech: Autodesk Maya 2012
Limitations: Recycled some assets.
Requirements: A part of a complex that leads into a gated area that leads into underground. It is realistic horror feel of the mood of the game.
Purpose: A path that leads below ground.
Gameplay: Explore the area a look for clues and/or supplies.
Theme: A part of a mysterious mansion.

Outside gated area

Underground tunnel area

Arched entrance door piece
Gate piece

Damaged gate piece

Platform piece
Stairs


Wednesday, July 11, 2012

Dragon Project

The final project for Modeling I class was a Dragon.
Made in Maya.




















Sketches for modeling the dragon. Had to draw it in pieces and later put together in PhotoShop.

Front view

Side view
Side view body
Front view wing

Side view wing

Front view and side view of arm
Reference for the front view face

References for the head and arms

Reference for the wings

Reference for the wings

Monday, July 2, 2012

Female Body Complete

Complete female body.
Modeling I class.
Maya.

Front view 
 Front view  Wire frame
 Perspective view
   Perspective Wire frame
 Side view
 Side Wire frame
 Back view
 Back view Wire frame

Wednesday, June 27, 2012

Human Head II

Assignment continuing to develop the human head for Modeling I class.
Maya.









Monday, June 25, 2012

Human Head

Beginning to model the human head for Modeling I class.
Maya.






Side reference
Front reference